{"number":"US12702925B2","kindCode":"B2","documentType":"grant","title":{"original":"Managing of a user-created game object to provide secure and predictable game performance","english":"Managing of a user-created game object to provide secure and predictable game performance"},"abstract":{"original":"The present technology receives raw assets of user-generated content at a platform server. The platform server can utilize techniques to recognize reused assets to avoid storing duplicate data. Additionally, the present technology can utilize a validation scheme by which portions of user content that include executable code are only permitted to be uploaded to the platform server when these portions of the user content are recognized and are already known to be safe.…","english":"The present technology receives raw assets of user-generated content at a platform server. The platform server can utilize techniques to recognize reused assets to avoid storing duplicate data. Additionally, the present technology can utilize a validation scheme by which portions of user content that include executable code are only permitted to be uploaded to the platform server when these portions of the user content are recognized and are already known to be safe.…"},"applicants":["VRChat Inc."],"inventors":["Kevin Holly","Jesse Joudrey","Jason Nuccio","Euan Polson","Aaron McLean"],"filingDate":"2023-11-15","publicationDate":"2026-08-11","grantDate":"2026-08-11","verifiedWithOffice":true,"pdfUrl":"https://downloadpatent.com/pdf/US12702925B2.pdf","pages":{"en":"https://downloadpatent.com/patent/US12702925B2","zh-Hant":"https://downloadpatent.com/zh-Hant/patent/US12702925B2","ja":"https://downloadpatent.com/ja/patent/US12702925B2"}}